Virtual Reality and its cousins in Augmented Reality have been with us now for 30+ years. What’s different today is we’re finally hitting a tipping point where these devices are becoming accessible, available and affordable – and ergo are being used in now dozens of applications and industries – and spawning whole eco-systems that are inspiring both entrepreneurs and established businesses alike to invest, innovate and develop new products. This panel will showcase the newest hardware systems in XR, input devices and discuss what we predict for the future of the dynamic and long-awaited sector.
Evo Heyning, moderator, Michael Carter, Michael Ludden, Tish Shute
Geekazine LIVE! was at Hardwarecon 2019. We put together 16 great session videos for you.